Created this entire animation inside of blender with some additional comp in after effects. 
Created the black hole itself using a procedural lensing setup on a sphere with an array modifier and then a procedural noise shader for the accretion disk. 
The black hole I created in 2024 and the rest of the animation was finished in late 2024 to early 2025.
the rocky moon terrain I created using Gaea and then additional rocks were modelled and textured procedurally in blender.
as for the gas giant that was a custom procedural shader I made in blender also.
Some of the stills below are a mix of final comp and pre comp

You may also like

Back to Top